About Krolishta Land
Overview
Krolishta Land is a non-aggressive land referred to as Layer 0 (L0). L0 connects to every game in the system, specific buildings will give the landowner abilities in multiple games, and players who access these buildings can also use them to grow their characters, or improve their playstyle in different Revolve games.
As a player, you can imagine playing three or four games. L0 Land in Selestium will be your gateway to each game, and your ability to buy items or trade without needing to load that game.
Acquired land which is accessible through the MMORPG, which will always remain open for war, these lands don't require players to buy the land like an NFT but can be conquered in the game.
Layer 0 Land
A further explanation, L0 land is in our social gaming Metaverse world, with portals connecting to every game every created by Revolve Games. This is like a train station hub. You will connect here and move to your game through here.
In the L0 Hub, you will find many unique events, games, people, and it's a great place to test your new skills. While it does have a social aspect, the real core of L0 is in its ability to give you access to your character from each game without needing to load the game.
This will allow you to make changes, upgrades, and growth to your character for every game in one location. Not only will your character be accessible here but specific upgrades, items, and weapons acquired through the L0 will transcend one game into another.
Your character may acquire a shotgun that will work in the MMORPG, Castle Defender, and it will be a unique card playable in the Bones and Blades card game. Your character, items, and upgrades become more than just an item in a game. They will become powerful in multiple games.
Lastly, the metaverse has a lot of resources that can be mined and used to create unique NFTs.
Buildings on Land
Building Units and Size Limitations
The land is broken into tiers. Each tier represents its size, Small being the smallest and Epic being the biggest.
Each land tier can hold a certain amount of Building Units (BU). Each structure in the land features section will have a BU value, when building your land you will need to consider this BU value before placing the building down. Only 30% of resources will be refunded when buildings are demolished.
Pylon / Energy Sources
Central Pylons require fuel to continue operation. The Central Pylon will fuel every pylon within the area, the more Building Pylons you require the bigger the demand for fuel. Some buildings also require more energy than others.
Should the Central Pylon run out of energy all buildings will cease operations until the fuel is supplied to the central pylon. Building Pylons do have 24 hours backup energy before they stop.
To damage a building it will be considered deconstructed when the pylon is destroyed. The enemy player can not remove the building, but if the pylon is destroyed it will disable all facilities the building offers until restored.
Central Pylon powers everything and is the central energy shield. Central pylons if destroyed are down for a minimum of 24 hours and we will require repairing and resources which can be performed during this 24 hours before it can return to operational.
The number of buildings that can be connected and the strength of the shield depends on the level of the central pylon.
Building Pylons connect to the central pylon, when a building pylon is destroyed it must be repaired before the building can resume operations. Building pylons are all free when a new building is created but they required resources to repair.
Renting buildings
Players are able to rent buildings from landowners. The building base must be created by the landowner but the player can change the way it looks through the building menu. Buildings don't change from their core functionality, a player who rents a shop can only use it as a shop.
Land distances
While each land holds its own resources, unique land bonuses, and features. Lands around the world have different access to different portal systems. This requires players to travel to different lands to access unique games, different difficulties of games, and hidden gems.
While you may own land far away from a city, you will still be able to construct your own city or locations of interest as you will be close to one of many unique game doors. This means not all games are located near cities giving you an opportunity to capitalize on players not wanting to travel.
Mining and Harvesting
Resources are scatted around worlds and space. Resources can be mined through normal means of extraction or they can be turned into mining rigs. A mining rig allows you to build machinery which will automatically mine resources for you indefinitely. While you do need to own or rent the land to build mining rigs legally. You are allowed to extract resources without the permission of the landowner. Resources are the core utility of the game, they are used to build weapons, armor, buildings, drones, and upgrades. It is important to align yourself with someone who is acquiring resources if you want to focus on a different path.
Artifacts and Dungeons
Hidden around the galaxy are ancient alien artifacts. These unique structures each contain hidden maps and puzzles to solve. If you complete the trial and uncover the secrets you will gain research or items that are legendary. Some Artifacts have limits to the amount that can be acquired. It will be a race to unlock them before you lose the chance to get what was left behind. Dungeons are a rift between the plane of change and reality. When entering a dungeon it will be a condensed battle of enemies and traps. Players who find dungeons will need to be will equip as they are long and challenging. Dungeon all contains unique items and lost resources. Lost resources allow the players to craft unique end-game weapons, armor, upgrades, drones, and buildings only possible using the lost resources from the dungeons. This will be a critical focus for those who want the best gear for their journeys.
NPC and Quests
Building owners and Landowners can place NPC quests down allowing players to take on these user-generated quests. The most common will be a quest for resources, where your building requires a specific resource to run. Landowners will create quests to ensure the safety of their land and reduce unwanted vermin.
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